Rosetta

Rosetta

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Rosetta
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Cinema 4D - Reflectance R16

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Bending objects in Cinema 4D requires a lot of subdivision. Utilizing where those subdivisions can lower down computer power usage and free up your view port. Optimization is key when having to work fast.

Bending objects in Cinema requires a lot of subdivision. Utilizing where those subdivisions can lower down computer power usage and free up your view port. Optimization is key when having to work fast.