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face construction

Rudy Massar walks us through the process that can be used to model a version of his tough guy bust in ZBrush.

http://www.zbrushcentral.com/showthread.php?193491-The-Order-1886-Team-Post

This is the final boss in The Order: 1886 Sculpted the head high poly model with hair sculpt form software used: Zbrush, Maya, Photoshop

https://fbcdn-sphotos-e-a.akamaihd.net/hphotos-ak-xpa1/v/t1.0-9/10314701_813613418713192_2137822718184860841_n.jpg?oh=950c915617b520aa648d724ff900fb2e&oe=55B00031&__gda__=1437932681_6ec555c7b10da7fa3f0af216b089f55f

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Franz Xaver Messerschmidt

Sculpture: Franz Xaver Messerschmidt (February 1736 – August was a German-Austrian sculptor most famous for his "character heads", a collection of busts with faces contorted in extreme facial expressions.

눈동자 디퓨즈 넣고 스펙조절+톤 조절중 다음엔 기본 얼굴에 디퓨즈를 !

눈동자 디퓨즈 넣고 스펙조절+톤 조절중 다음엔 기본 얼굴에 디퓨즈를 !

Hyper realistic sculpture

CRAZY CLAY SCULPTURE-Adam Beane Beane only began sculpting in 2002 and developed his own material, called to lend even more detail to his hyperrealistic action figure sculptures.

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