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ArtStation - Art Test: Motiga, Alexander Dracott

This was an art test done for Motiga. It was created in Maya, Photoshop, and Zbrush and was rendered and made in the UDK (Unreal Development Kit)

ArtStation - Art Test: Motiga, Alexander Dracott

This was an art test done for Motiga. It was created in Maya, Photoshop, and Zbrush and was rendered and made in the UDK (Unreal Development Kit)

ArtStation - Art Test: Motiga, Alexander Dracott

This was an art test done for Motiga. It was created in Maya, Photoshop, and Zbrush and was rendered and made in the UDK (Unreal Development Kit)

http://www.pixelandpoly.com/graphics/referenceimages/step-down-guide.png:

Polygon Table - Help Building One avoiding bumpies . niiice quick visual reference for what to expect when you hit subdiv

3DOcean Low Poly Grass Set 01 7713701

Grass Texture Tile 01 7713423 Low Poly Grass Set 01 7713701 GraphicRiver Wood Floor and Green Grass Vector Background 5971278 Graphic

Here teach many things  Tutorial Hoarder's Dump / Collage of tutorials hoarded over time - Polycount Forum

Here teach many things Tutorial Hoarder's Dump / Collage of tutorials hoarded over time - Polycount Forum

Smooth Hexagon Modeling

Picked up by CGchips. tutorials and news site. Get latest…

Flamenco - Zbrush Breakdown

Making of Flamenco by Borhan In this post you will see Flamenco Breakdowns by Borhan.

I'm not sure to understand well but, the basemeshes were actually pretty basic. Sometimes it was just a sphere with dynamesh for the organic stuff, like the fish or the pig leg, other times it was a little bit of hard surface modeling in max then a detail pass in ZBrush  About the carpets, it was really easy actually. It's done in max, with spline and soft selection. I did a quick breakdown :

Hi guys, I recently started a new project so I thought it was about time to make my own sketchbook thread.

http://1.s3.envato.com/files/28033121/All_Preview.jpg

Buy Human RTS Building Set Low Poly by BitGorilla on This package contains the complete low poly Fantasy Human RTS Building set with hand painted textures that are ready .

ZBrush Tutorial: Unify all subtools by Zareste

People wish ZBrush would do normal boolean operations, but you can actually make it do something better. ZBrush Tutorial: Unify all subtools

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