Adventure on Clover Island - 3.5 Week Student Project - Polycount Forum

Adventure on Clover Island - Week Student Project - Polycount Forum

3D Modeling & Texturing: [Unreal Engine 4] Automated Terrain Texturing

In this post I& going through some material setups to auto-texture a landscape. This can be very handy for landscapes sculpted inside the e.

jakob-gavelli-waterbreakdown.jpg 1,056×1,920 pixels

Adventure on Clover Island - Week Student Project - Polycount Forum

https://forum.allegorithmic.com/index.php?topic=4629.0

Allegorithmic is the developer of Substance, the killer app when it comes to texturing the next wave of

A low poly asset pack of characters, buildings, props, items and environment assets to create a fantasy based polygonal style game. Modular sections are easy to piece together in a variety of combinations. Unity 3D game Asset.

A low poly asset pack of characters, buildings, props, items and environment assets to create a fantasy based polygonal style game. Modular sections are easy to piece together in a variety of combinations.

Norwegian landscape (LOWPOLY) by NoNArtArtist

I& back from vacation in Norway and got inspired to create this artwork there. I saw lots of great places and beautiful scenerys, there might be more stuff for you to enjoy in the futu.

An example of the blueprint feature in Unreal Engine 4

ArtStation - Skara - The Blade Remains (Colliseum Arena), Miki C Butler

this is a nice Technic, If youwant to see the full post got here http://www.polycount.com/forum/showthread.php?t=140607

this is a nice Technic, If youwant to see the full post got here http://www.polycount.com/forum/showthread.php?t=140607

Substance Designer - Master Thread - Page 66 - polycount

Recently I posted a mini tutorial / making of article covering my Substance Designer workflow for my Cliff Face (Weekly Challenge

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