Maria Rosaria L.

Maria Rosaria L.

Maria Rosaria L.
Altre idee da Maria Rosaria
1939 Golden Gate International Exposition, Treasure Island, San Francisco

1939 Golden Gate International Exposition, Treasure Island, San Francisco

Grammar Lessons

Grammar Lessons

Australian History First Fleet & Surviving Sydney Cove Lapbook and Unit Study. Australian Studies.

Australian History First Fleet & Surviving Sydney Cove Lapbook and Unit Study. Australian Studies.

Australia : Activities - Cinema - Games to print - Interactive games - History - Information - Lesson plans - Webquests - Listening - Maps - Photos - Songs - Stories - Videos - Vocabulary - ESL Resources

Australia : Activities - Cinema - Games to print - Interactive games - History - Information - Lesson plans - Webquests - Listening - Maps - Photos - Songs - Stories - Videos - Vocabulary - ESL Resources

Picture Book Study: Are we there yet? by Alison Lester - Reading comprehension worksheets and reading activities

Picture Book Study: Are we there yet? by Alison Lester - Reading comprehension worksheets and reading activities

Present perfect tense vs simple past tense

Present perfect tense vs simple past tense

English Grammar More More

English Grammar More More

A simple game demonstrating how to make a quiz in Scratch

A simple game demonstrating how to make a quiz in Scratch

Using Scratch in the Classroom: Five Ideas http://www.educationworld.com/a_tech/scratch-programming-classroom-activity-ideas.shtml #EdTech

Using Scratch in the Classroom: Five Ideas http://www.educationworld.com/a_tech/scratch-programming-classroom-activity-ideas.shtml #EdTech

A five lesson plan for making a catching game in Scratch.. Each student will create their own version of this game with their own character and background, and their own rules for movement/food/enemy. Covers conditionals, loops, messaging, variables, random numbers, angles and coordinates (from Computers for Creativity).

A five lesson plan for making a catching game in Scratch.. Each student will create their own version of this game with their own character and background, and their own rules for movement/food/enemy. Covers conditionals, loops, messaging, variables, random numbers, angles and coordinates (from Computers for Creativity).