Beatrice Marini

Beatrice Marini

Beatrice Marini
Altre idee da Beatrice
ArtStation - Jungle Rock Face / Substance Designer, Chris Hodgson

ArtStation - Jungle Rock Face / Substance Designer, Chris Hodgson

Textures for the walls in Meridian and wooden floor for the Hunters Lodge. All these textures are setup with a vertex blend shader to blend between multiple brick textures.   Lucas Bolt - Environment Artist: https://www.artstation.com/artist/lucasbolt Alex Zapata - Assets Art Director: https://www.artstation.com/artist/lexisflex73   ©2017 Sony Interactive Entertainment Europe. Horizon Zero Dawn is a trademark of Sony Interactive Entertainment America LL...

Textures for the walls in Meridian and wooden floor for the Hunters Lodge. All these textures are setup with a vertex blend shader to blend between multiple brick textures. Lucas Bolt - Environment Artist: https://www.artstation.com/artist/lucasbolt Alex Zapata - Assets Art Director: https://www.artstation.com/artist/lexisflex73 ©2017 Sony Interactive Entertainment Europe. Horizon Zero Dawn is a trademark of Sony Interactive Entertainment America LL...

Creative And Challenge: Blender cycles materials crazy adventure - Part 1

Creative And Challenge: Blender cycles materials crazy adventure - Part 1

Michael Tzetzias

Michael Tzetzias

How to retopologize and bake a confusing or complicated shape (guide) - Polycount Forum

How to retopologize and bake a confusing or complicated shape (guide) - Polycount Forum

Personal Tutorials by Steven Oberman, via Behance

Personal Tutorials by Steven Oberman, via Behance

열심히 하자 : 네이버 블로그

열심히 하자 : 네이버 블로그

cobra_breakdown.jpg (1024×8667)

cobra_breakdown.jpg (1024×8667)

This is a tutorial I made on how to make a braided cord using Zbrush and Substance Designer.

This is a tutorial I made on how to make a braided cord using Zbrush and Substance Designer.

Modeling, Texturing and Rendering Skin with ZBrush

Modeling, Texturing and Rendering Skin with ZBrush