"Mulligan" from the game "The Binding of Isaac", modeled in maya, sculpted in zbrush, painted in photoshop.

"Mulligan" from the game "The Binding of Isaac", modeled in maya, sculpted in zbrush, painted in photoshop.

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Low poly, low texture resolution character model.

Low poly, low texture resolution character model.

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Car model I was working with on a Toyota Commercial I helped develop recently.

Car model I was working with on a Toyota Commercial I helped develop recently.

In progress shot of Finn the Human being sculpted in zbrush.

In progress shot of Finn the Human being sculpted in zbrush.

1 hour sculpture done in zbrush.

1 hour sculpture done in zbrush.

1 hour zbrush sculpt.

1 hour zbrush sculpt.

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